Friday Feb. 25 & Saturday Feb. 26
Friday Feb. 25
Workshops I 10:00am-5:30pm Norris Hall
1-1/4 hour workshops will be held two at a time, and one during the last session.
Group Portfolio Reviews I 10:00am-5:30pm Norris Hall
Artist will review student portfolio in groups.
Panel Discussion I 6:00pm-7:00pm Pirates’ House
Saturday Feb. 26
Workshops II 10:00am-5:30pm Norris Hall
Friday workshops will be repeated on Saturday providing two opportunities
for each workshop.
Group Portfolio Reviews II 10:00am-5:30pm Norris Hall
Panel Discussion II 6:00pm-7:00pm Pirates’ House
To sign-up for workshops and portfolio reviews, simply fill out the Comics Art Forum form. You will be assigned to at least one workshop and portfolio review, a second workshop will be assigned if there is available space. Requests are on first- come, first-served basis.
Forms are due:
Friday, Feb. 18, 2011,
by 5:00 pm* at 1A Norris.
*Late forms will be accepted to fill open spaces only.
ATLANTA and eLearning students can email forms to email@example.com
HERE’S THE FORM: CAF Form
Here’s the Guests:
Shawn Martinbrough’s client list includes Coca Cola/POWERade, Playboy, Vibe, Bad Boy Entertainment, Penguin Books and McGraw-Hill. The bulk of Shawn’s work has been done for Marvel Comics, Vertigo and DC Comics which includes his critically acclaimed two year collaboration with novelist Greg Rucka on Batman: Detective Comics and work on The Losers which is now a major motion picture. “How to Draw Noir Comics: The Art and Technique of Visual Storytelling”, an instructional art book based on Shawn’s high contrast noir style is published by Random House and is currently in its second printing. Shawn’s work has been covered by USA Today, Entertainment Weekly, The New York Daily News, Architecture Magazine, AOL, Publisher’s Weekly, The Washington Times, National Public Radio, SIRIUS/XM Radio, Vibe, The Source, AintItCoolNews.com and others.
After graduating from SCAD’s sequential art program in 2003, Kristian Donaldson began working in the Comic Book Industry with a string of mini-series and shorts, including work for Image Comics, IDW, Marvel, Vertigo, and Dark Horse. His break out title was 2007’s Supermarket, written by Brian Wood, followed by fill in stints on titles DMZ, and Fallen Angel. In 2011, his Vertigo graphic novel 99 Days will be released. He’s currently making the transition to writing and drawing a creator owned graphic novel.
SCAD alum (Film 2000) Merrill Hagan is an award-winning writer of television, commercials, comic books, video games, articles and internet crap. If you watched Cartoon Network or Adult Swim in the last ten years, you’ve probably seen some of his work.
Merrill wrote on the very popular Adult Swim series “Harvey Birdman, Attorney at Law” and the not-quite-as-popular Adult Swim series “Stroker and Hoop.” Merrill also wrote the tagline and was a driving force in the launch of the “Teen Titans” animated series, the most successful Cartoon Network launch up to that date. He continued on to help launch such series as “Star Wars: The Clone Wars,” “Ben 10″ and “Duck Dodgers.” During his stint at Cartoon Network, Merrill made hundreds of television commercials, wrote for several print campaigns and created reels and sales books for the Cartoon Network/Kids WB Upfronts, receiving numerous awards for his work from the BDAs, Promax, One Show and Show South.
At Adult Swim, Merrill was one of the leaders of AdultSwim.com, contributing to the changes that more than tripled the site’s Nielsen ratings. Merrill also worked with many of the series creators and shot, produced and directed DVD features and work for such series as “Robot Chicken,” “The Venture Bros.,” “Squidbillies” and “Aqua Teen Hunger Force.”
Outside of Cartoon Network, Merrill has written several comic books, including “Spider-Man” for Marvel, “Batman” and “Ben 10 Alien Force” for DC Comics, and “GI Joe” for IDW. Merrill is also the co-creator of indie comic Tuff-Girl. He has co-directed music videos for Maverick Records, created properties for Virgin Comics, concepted ad campaigns for Spanx, and creative directed at GameTap. Merrill also wrote the “Harvey Birdman Attorney at Law” video game for Capcom USA, which GameSpot named as “the Best Comedy Writing of 2008.”
Issacs got her first published comics work drawing “The After Hours” for the Twilight Zone series of graphic novels from Walker Publishing. Soon after, she moved to Devil’s Due Publishing, where she started out as a guest artist on Hack/Slash before working as series artist on Drafted and a Sheena miniseries. WildStorm’s miniseries revival of DV8 with writer Brian Wood.
Atkins has worked as a penciler, inker and colorist within the comic industry. His most recent work includes the penciling chores on IDW’s relaunch fo GI JOE! Robert I also penciling Ultimate Fantastic Four and The Savage She Hulk for Marvel comics. Other works include stories for the Hereoes online comic for NBC, Legion of Superheroes for DC comics Snake Eyes: Declassified and Forgotten Realms for DDP.
(B.F.A., sequential art and illustration, 2003) Current: Freelance Toy sculptor/ designer at Creative Beast Studio
David Silva’s Summary: I began my professional career three weeks out of college doing freelance design work for McFarlane Toys. I continued that job for about a year and half when I began sculpting in-house for the same company. I was a sculptor at McFarlane Toys for over three years- leaving at the end of May 2008 to pursue freelance opportunities with Hasbro. I have completed two temp sculpting terms for Hasbro (summer ’08 and winter ’09), otherwise I have been working as a freelance toy sculptor from my home in Hackensack, NJ. In addition to the work I do for the toy industry, I have begun producing my own line of resin dinosaur model kits and plan to continue to pursue more dinosaur related sculpting work, both personal and professional, in the future.
David Silva’s Specialties:
Sculpting and concept designing for toys or any type of fantasy or sci-fi genre. I have particular interest/ experience in animal and dinosaur anatomy as well as robot design.
Phil’s work as a storyboarder for Dreamworks projects such as Kung Fu Panda led to his appointment as the Head of Story on Kung Fu Panda II, a very prestigious position in an animated feature. The nature of his work makes it difficult to find (pre-production work is rarely available until after the feature is released). You can see Phil on the Making of Kung Fu Panda DVD.